Wednesday, February 18, 2009

More Tunnel Renders

Now with Strutts!!!






I decided to try and minimize the ammount of shaders/textures I would have to make for the strutts by making them as a group and shading them randomly. Theres still alot of tweeking left to be done and the lighting really doesnt help. I don't want to start using more dynamic lights untill all of the new Geo is in the scene and they're all properly textured. More to come...

1 comment:

Augusto Quijano Vázquez said...

Looking good Gabe! Can't wait to see the final version